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The story trailer largely left me cringing meanwhile, and I've realised my fondness for the characters is built off little more than spawn room quips. A new Overwatch 2 leak has seemingly revealed our first look at a brand new character being added to the sequel. Co-operative wave survival against killer robots just doesn't get me going anymore, and what Jay Castello saw of the story at Blizzcon only served to make her despondent at Blizzard's apparent lack of desire to fix the first game's mistakes. The problem is that Overwatch's PvE has relied on novelty over quality, and what we saw at Blizzcon doesn't look much different. Hammond himself would struggle to swing over it.ĭisappointment seems near inevitable, so I understand why Blizzard wants to make a PvE sequel to a PvP game. Overwatch currently lets me play as a hamster with a grappling hook who's primary purpose is to be a high-speed nuisance, punting enemies into air and sea, so that's a tall order. It would need to do what Overwatch did but better, to come up with characters so good and varied that they didn't leave me missing the old. While this was nothing overly important, he continued to reveal to new looks for some favorite heroes in Overwatch 2. This roster would need to be outstanding, too. New Overwatch 2 Looks for Sombra and Baptiste Revealed by Robert Hanes JDuring the Summer Game Fest, Game Director for Overwatch 2, Aaron Keller, came on stage to reveal more about Overwatch 2. A whole new roster, perhaps with a few fan favourites squeezed through. Better to start again, to create a new interplay between the nippy and the beefy and all things inbetween. Piling on new heroes to an ever-escalating stack has a MOBA-esque appeal, but that runs the risk of the stack falling over.
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OVERWATCH 2 NEW LOOKS FULL
For full impact, that would mean doing away with the ones we've got. Overwatch revolves around its characters, so to feel significant, Overwatch 2 would need to revolve around new ones. He's got no choice but to waggle his fingers at the word 'sequel' and hope we shift taxonomy. More reworks will arrive over time too New maps: Toronto. It can benefit, to a point, from being prodded, stirred up with new maps and modes and characters - but this is the stuff of updates, unless they appear in abundance. Heroes in Overwatch 2 will also have a brand-new look, with greater detail and higher fidelity. I'm swiftly approaching the conclusion that Overwatch isn't the kind of game that can benefit from a sequel. The more I think about it, though, the more I realise Overwatch 2 is a hard concept to form any expectations around at all. When he talks about Overwatch 2's focus on co-operative missions, essentially expanded versions of the first game's underwhelming seasonal PvE events, I just hear a man telling me I should lower my expectations. Overwatch creative director Jeff Kaplan says he wants to "redefine what a sequel means", but I'm loath to let him get away with that.